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Found a UI overlap bug:

Don't exactly know how I triggered it, but I split in the menu screen before I started the game.

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Also if you split in the menu screen your energy is not refreshed when entering the game.

Additionally attempting to shoot in the menu does not shoot (probably intentional), but still leads to screen shake.

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Need to clarify, the second bug is for shooting in the difficulty select screen.

Cool! All great notes. Thank you

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Hello from Boston FIG 2024! I would love it if you could add a settings menu to allow us to change the controls.

Hey! Thanks for playing and checking it out. 
I'm about to upload the BFIG build and will also work on a controls update. 

Great! Also, I'd love it if you implemented damage scaling for higher slice counts, as gettings a 12x slice is no more rewarding than a lower slice.

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Ooooh this is funn!! 2,438,453 score, survived with 02:25 left on the clock on 8 minute mode. Might slow down too often though to reasonably have fast runs.

Nicely done - great score! 
And you mean that the near-miss "slow down" mechanic stretches out the game too long? 

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Love it! REALLY AMAZING!

Thanks so much! Appreciate you checking it out. 

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Very cool! The presentation is on point, and the gameplay gets you in "the zone" pretty quickly at higher difficulties.

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Hey! Thanks so much for the kind words I really appreciate it. Definitely put in a lot of work on presentation and getting you right into it, so I'm glad that seems to have paid off.

Thanks for playing!